Archive for category Games

2017.10.14 Zone of the Enders HD Collections

The autumn smog of Chengdu has been visibly bad recently so I had plenty of time to clear my game collection. It was Luigi’s Mansion 2 last week, and this week I finally beat Zone of the Enders 1 and 2.

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I am a big fan of Kojima, but I have to say 1 was a bit disappointing. Though the concept is unquestionably original at its time, the weak storyline and repetitive stages made it unattractive shortly after the game started. ZoE 2 (Second Runner) improved significantly on both aspects. With gameplay and controling matching its definition of “High Speed Robot Action Game”, 2 almost met my full mark standard if not for its level of difficulty. It is tough, too tough.

I don’t recall any boss fight throughout the entire ZoE 2 gameplay that I managed to beat at first attempt, and 5 to 6 retries for stages near the end were very common. Online walkthroughs were essentially useless because they basically just tell you to beat it. A fair amount of challenge is welcome, but too much would ruin the experience. Probably the only 2 games I remember that were “worse” were Biohazard: Revelation and MGS: Revengeance (seems it’s a habit for Kojima to torture his fans).

2 advices for the gamers. 1), if you have a history of throwing your controller or bashing your head to the wall, you probably should not try it. 2), no matter how frustrated you are, SAVE THE Game before hitting the “EXIT” button, the game does not have an auto save function, I learnt it the hard way, twice.

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2017.10.05 Luigi’s Mansion 2 Dark Moon

绿鸡鬼屋2这个游戏是去年从柏林撤退时提前屯的游戏,今年游戏井喷,拖到国庆黄金周才排出时间玩。

4天内19个小时就穿了,好玩的根本停不下来。关卡设计巧妙,Toad小蘑菇和某些鬼设计的又可爱。说是捉鬼游戏,其实一点恐怖感都没有,反倒是时不时的把我逗笑。任天堂第一方出品的音乐素质也一如既往的完美。要说唯一的缺点,估计就是节奏稍微有点慢,不过也可以看作这个系列的风格。

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任天堂的伟大之处在绿鸡上显露无疑。

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2017.09.25 Paper Mario: Sticker Star

某前同事是这样评论这款游戏游戏的, “You can tell it’s not as perfect as the games developed by Nintendo. But still, it is a must-play for 3DS.” 也只有在自己亲身体验后,才体会到他指得不完美是什么意思。没有对比就没有伤害,任天堂第一方也忒强大了。

要说明的是这款游戏绝对值得入手,因为脑洞大开的设计和近乎完美的执行,30多个小时一定就不觉得冗长。因为游戏的提示不足(这就是唯一不完美的地方),找到解决谜题的方法时兴奋感十足。如果非要再多加一个问题的话,就是反派太可爱,舍不得踩啊。

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2017.09.12 DQ IX Sentinels of the Starry Skies

老游戏可以随时翻出来玩,不那么老的老游戏反而有点尴尬。

DQ IX 最为 Square Enix 2009年在任天堂 DS 上发布的掌机独占游戏,当时引入的 Local Multiplayer 功能现在根本找不到小伙伴们来一起感受,内置的 WEP Wi-Fi 模式也少有路由器能支持。不过这也不全是坏事,至少给了我一个充分合理的理由不去刷刷刷了。

去年半年间一口气过了天空三部曲,今年这一部光是主线就用了我60多个小时。画面(以掌机效果来说)真心精致,剧情延续 DQ 一贯的简单的风格,时不时的还会被小感动到。值得推荐。

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2017.05.04 Life is Strange

Recent years have seen the release of a number of so called ‘interactive film’ games, in which gamer’s decisions affect the outcome of the gameplay.

My first game in this genre was ‘Heavy Rain’ back in 2015. It was quite a novel experience to me, but somehow it lacked the excitement of a conventional video game (allow me to label it this way for the lack of better term).

The second game, ‘Beyond: Two Souls’, produced by the same company Sony Entertainment, offered noticeable improvements in pretty much all aspects, especially the story-telling, though I would say it is still not a must-try.

My third game ‘Life is Strange’ by Square Enix takes the genre to a whole new level. I just completed it last night and my oh my… It is fantastic! The story is so well scripted, cinematics perfectly executed (by the gaming standard), and controlling well calibrated that I actually don’t mind to give it a second play through. I was able to enjoy it a lot more than the aforementioned 2 games because LiS somehow gave me the feeling that I was free to make decision, any decision, without needing to worry about potentially messing up the ‘true ending’. This level of freedom, in my hindsight, could only be the result of the pursuit of quality in every aspects of game design and production.

The only complaint, the conversation near the end of the game can be necessarily tedious. For this reason, I rate it 4.5 out of 5.

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2017.04.24 生化危机一代高清重制

2015年玩生化危机启示录一代时我就告诫自己,东西确实是好东西,可就是小心脏受不了这么大的折腾,直到一两年后的今天我还能感受到 “Mayday Mayday” 的恐怖感。可当上个月遇到 PS Plus 会免一代重制时,我又犯贱下载了。

但我现在还是要说,这贱犯的好,真好。

一代从剧情,到解谜,到画面都无可挑剔,就连饱受诟病的视角和控制在我看来都算这款作品里不可缺少的设计,为整额恐怖气氛的营造起了相当重要的作用。这次也是老婆全程陪玩,浓浓的恐怖感直到后半程稍微习惯点后才有所减轻,而且整个流程真的是非常过瘾。

之前记得有人在网上说当今电影的水平已经被电子游戏抛在了后面了,这代的生化危机确实证明了这点,难能可贵的是,它是在十多年前就证明了这点。

Chris 一周目过关后的感想,一是打算过段时间再用 Jill 过二周目(剧情还有所不同),二是有机会一定要补齐其他几代。

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2017.03.25 Ocarina of Time

全世界都在忙着玩 Breath of the Wild 的时候,我刚第一次过了 Ocarina of Time。神作无疑!想着任地狱在20年前就能推出这样的作品就不由得让我心存敬畏。

都说最好的塞尔达是14岁时玩的。如果我能够在98年刚出版时就入手,这辈子恐怕我就没机会成为索青了。

OoT

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